Group Name:
Bonesmugglers
Group Members:
Edgar Nightingale 0705003
Tom Parkin 0704494
Andy Cox 0709769
Tom Derbyshire 0706434
Game Idea: 2D side scrolling/platform game
Brief/Outline:
Platform/Shooter
Enemies
Splash Screen/Menu
Possible Narrative
Core game play elements:
Player – Controls:
Ø Shooting
Ø Jumping
Ø Crouching
Ø Movement (Left and Right)
Enemies – AI:
Ø Target Player and Shoot
Ø Variations of Enemies
o Damage
o Speed
o Other Customisations
Ø Boss Character – Health
Game Play:
Ø Get to the end of a level without dying and defeating boss.
Ø Pure Shooting Game
Ø Checkpoints
Ø Level Progression
Ø Health.
Ø Lives.
Ø Score carries through game defeating enemies and bosses give you our current score, possible other objectives.
Ø Possibly add vehicles.
Ø Game difficulty increases as game progresses.
Ø High score/Game Over Screens.
Power – ups/Items:
Ø Lives.
Ø Gun power-ups, different type of guns.
Ø Player power-ups.
Ø Score items ‘rings’.
Assets:
Ø Sprites
o Characters.
o Bullets.
o Items.
o Background.
o Splash Screens
Ø Sound Effects/Music
No comments:
Post a Comment