I've programmed a boss type enemy for the level.
He moves towards the player by default and dodges / evades rockets when you fire at him.
I can customize pretty much anything about him (speeds, thresholds, what he does) as I did the code myself :D.
Here are some screenies:
Here he is moving towards the player. (The player is that tiny cannon sprite which is why its hard to see)

Here he dodging a rocket

Here he is dodging another rocket or trying to atleast

Edgar
Edit: Boss sprite from http://www.chatcomics.com/sprites/
No comments:
Post a Comment